描述
开 本: 16开纸 张: 胶版纸包 装: 平装是否套装: 否国际标准书号ISBN: 9787564062620
《面向21世纪高等院校规划教材:工业设计专业英语(第3版)》保留了前两版的基本结构,去掉了原来的“环境设计”章节,新增了“服务设计”单元,并将原来的“图形设计”该为“视觉设计”,其他标题不变的章节也对70%以上的内容进行了更新。新的课文反映了工业设计专业的理论研究和实践在近年来的*发展,主要添加了*的用户体验、交互设计、系统设计、服务设计和可持续设计等方面的内容,介绍这些*的设计领域及其优秀设计案例,并适当介绍一些专业的设计方法。这些内容大多来自于国外主要设计媒体和设计专业著作,内容具有更强的时效性和知识性。通过学习这些课文,读者在提高自己的专业英语能力和水平的同时,也可以了解到近年来国际工业设计的新成果和新动向。
Unit 1 Design History & Theory
Lesson 1 Design-Led Innovation
Lesson 2 Design Revolution: An Interview with Emily Pilloton
Lesson 3 Interaction Design
Lesson 4 The Kyoto Design Declaration: Building a Sustainable
Future
Lesson 5 Design and Culture
Lesson 6 Italian Design
Unit 2 Design Fundamental
Lesson 7 Why User Experience Cannot Be Designed
Lesson 8 Painter-Van Gogh
Lesson 9 Myths about Paper Prototyping
Lesson 10 On the Case Study Method of Research and Teaching in
Design
Lesson 11 User Research Strategies: What Works, What Does Not
Work
Lesson 12 Handmade and Craftsman
Unit 3 Product Design
Lesson 13 Sir Jonathan Ive, the British Man Behind the Design of
Apples Iconic Products
Lesson 14 The Mobile Office
Lesson 15 iPod: 10 Breathtaking Years of lndustrial Design
Lesson 16 Does Culture Matter for Product Design
Lesson 17 Insect and Design
Lesson 18 A Bitter Pill to Swallow: The Rise and Fall of the Tablet
Computer
Unit 4 Visual Design
Lesson 19 Understanding Web Design
Lesson 20 Information Design: the Understanding Discipline
Lesson 21 Communication as Design
Lesson 22 Do Typefaces Really Matter?
Lesson 23 Bifocal Display
Unit 5 Technology & Design
Lesson 24 Saving Advertising (Part Ⅰ)
Lesson 25 Just in Time Design
Lesson 26 How Much Do We Need?—Materials Knowledge
Lesson 27 Eye Tracking
Lesson 28 3-D Printers Redefine Industrial Design
Lesson 29 Brain, Body and Bytes: Psychophysiological User
Interaction
Lesson 30 Behind the Google Goggles, Virtual Reality
Unit 6 Service Design
Lesson 31 Copycat Design as An Open Platform for Innovation
Lesson 32 The Future of Context: Mobile Reading from Google to
Flipboard to FLUD
Lesson 33 Making Things Fun: an Introduction to Gamification
Lesson 34 The Truth about SoLoMo
评论
还没有评论。