描述
开 本: 16开纸 张: 胶版纸包 装: 平装-胶订是否套装: 否国际标准书号ISBN: 9787564170783
内容简介
克里斯·西蒙兹编*的《精通嵌入式Linux编程( 影印版)(英文版)》带领你检视整个产品周期,深入 讲解每个产品阶段用到的组件和选项。首先学习的是 工具链、bootloader、Linux内核以及根文件系统的 配置方法。然后学习使用两种*常用的构建系统 (Buildroot和Yocto Project)来加快和简化开发 过程。打下了坚实的基础之后,接下来要讲述如何发 挥出raw NAND/NOR flash memory(闪存)和 managed flash(管理闪存)eMMC芯片的效用,其中 包括延长设备生寸期以及执行可靠性in-field*新的 机制。随后要讲到POSIX线程的用法,这对于*终设 备的响应性以及性能有着*大的影响。*后会介绍一 些性能分析技术以及使用perf和ftrace跟踪应用程序 和内核代码。本书适合于熟悉嵌入式系统,希望学习 如何制造一流设备的Linux开发人员以及系统程序员 。要求读者具备基本的C语言基础和系统编程经验。
目 录
Preface Chapter 1: Starting Out Selecting the right operating system The players Project lifecycle The four elements of embedded Linux Open source Licenses Hardware for embedded Linux Hardware used in this book The BeagleBone Black QEMU Software used in this book Summary Chapter 2: Learning About Toolchains What is a toolchain? Types of toolchain - native versus cross toolchain CPU architectures Choosing the C library Finding a toolchain Building a toolchain using crosstooI-NG Installing crosstooI-NG Selecting the toolchain Anatomy of a toolchain Finding out about your cross compiler The sysroot, library, and header files Other tools in the toolchain Looking at the components of the C library Linking with libraries: static and dynamic linking Static libraries Shared libraries Understanding shared library version numbers The art of cross compiling Simple makefiles Autotools An example: SQLite Package configuration Problems with cross compiling Summary Chapter 3: All About Bootloaders What does a bootloader do? The boot sequence Phase 1: ROM code Phase 2: SPL Phase 3: TPL Booting with UEFI firmware Moving from bootloader to kernel Introducing device trees Device tree basics The reg property Phandles and interrupts Device tree include files Compiling a device tree Choosing a bootloader U-Boot Building U-Boot Installing U-Boot Using U-Boot Environment variables Boot image format Loading images Booting Linux Automating the boot with U-Boot scripts Porting U-Boot to a new board Kconfig and U-Boot Board-specific files Configuration header files Building and testing …… Chapter 4 Porting and configuring the Kernel Chapter 5 Building a Root Filesystem Chapter 6 Selecting a Build System Chapter 7 Creating a Storage Strategy Chapter 8 Introducing Device Drivers Chapter 9 Starting up-the init Program Chapter 10 Learning About Processes and Threads Chapter 11 Managing Memory Chapter 12 Debugging with GDB Chapter 13 Profiling and Tracing Chapter 14 Real-time Programming
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